AI Insights · Timothy · October 2022
Top 5 Fidget Toys Games Apps Performance in France Q3 2022
Explore the performance of the top 5 fidget toys games applications on a unified platform in France during Q3 2022, including trends in downloads, revenue, and active users.
Discover the performance of the top 5 fidget toys games applications on a unified platform in France during Q3 2022. The data comes from Sensor Tower, and more insights can be found there.
Slime it: Slime Game Simulator experienced fluctuating weekly revenue, peaking at around $409 in late June and gradually declining to approximately $111 by the end of September. The app's weekly downloads were minimal, with a peak of 8 downloads in early August. Weekly active users saw a steady decline from 3.9K in late June to about 3.3K by the end of the quarter.
Automatoys saw significant growth in weekly revenue, starting from $21 in mid-August and reaching about $237 by mid-September. The app's weekly downloads surged, peaking at around 9.2K in late August. Weekly active users also showed a remarkable increase, from 1.7K in mid-August to nearly 23.7K by the end of September.
Fidget Spinner had modest revenue, peaking at approximately $93 in early August. Weekly downloads remained low, with a maximum of 22 downloads in early August. The app's weekly active users decreased from 181 in late June to around 98 by the end of September.
Antistress - Relaxing games maintained a consistent revenue stream, peaking at $19 in late July and early August. The app saw a substantial number of downloads, with a peak of about 14.6K in early August. Weekly active users were robust, increasing from 49.8K in late June to around 84.4K by early August, before stabilizing at approximately 56.4K by the end of the quarter.
Marble ASMR, a newer entrant, showed promising growth. Weekly revenue started from $0 in late August and rose to $118 by the end of September. Downloads peaked at around 29.8K in late September. Weekly active users also grew significantly, from 14K in late August to approximately 46.4K by the end of the quarter.
For more detailed insights into the performance of these applications, visit Sensor Tower.